Value x could be in range 0.F and should be specified every time the effect is used. Frequency of the operator #1 is always defined by note on the third channel.Ĭhanges MULT value of the operator #1 of the current instrument, independent from the instrument settings. When x has value 1, 2 or 3, y value defines offset in semitones from frequency of the operator #1 for operators #2, #3 and #4 respectively. Zero x with non-zero y turn the mode on, non-zero y turn the mode off. Depending from the value x, value y has different meaning. The effect could be used on any channel, but always affects to the channel 3 only (named C in editor). Zero xy value could be used to repeat previously used value for this effect.īxy - Multi-frequency mode of CH3 control With value 8 volume will be changes by one unit per frame, with lower value - slower, with greater value - faster. Non-zero x value defines speed of the volume slide up, non-zero y value defines speed of the volume slide down. The effect applies immediately (can be used while note plays) and works until instrument change. Value xx can be in 00.7F range (values 80.FF will act same). Values x and y defines volume change and works like Axy effect.Ĭhanges TL value of operator #1 of current instrument, independent from the instrument settings. Values x and y defines volume change and works like Axy effect.Ĭombined vibrato and volume slide effect. Zero values of xy can be used to repeat previously used value for this effect (separate for x and y).Ĭombined porta to note and volume slide effect. When the effect ends, normal pitch is restored. Maximum depth is about whole note (semitone up and down from the base note). Sine vibrato, changes pitch up and down with specified depth and speed. Zero xx value could be used to repeat previously used value for this effect. Value xx defines speed of the pitch change and measured in 32th of semitone per frame. Slide pitch from previous note to the new one, which specified at the same line with the effect. You'll have to experiment to get it right. For example, a 114 command will raise a note 2 semitones at 2/3 speed, where you would need a 106 command to raise a note 2 semitones at 4/3 speed. ** Since this is a function of speed, you will have to change the XX values if you change the speed of the track. Value xx defines speed of the slide and measured in 32th of semitone per frame. This will hopefully be fixed in future versions. For 0 command, write your arp in any other command, then swith the command letter to 0. ** In version 1.02, 0 acts sort of like a delete function. The effect works until new note or effect off. Y = Number of half steps from root note for second shiftĪll the pitch change effects, like slides and porta to note, can be used simultaneously with arpeggio. X = Number of half steps from root note for first shift For now this is mostly copied from the help file, but i'll be at least re-writing parts and adding notes to make them easier to understand.Ġxy Arpeggio aka arps fast note shifting in half steps.
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